![]() ![]() There are 13 gear items to help you climb, distract, knock out, and infiltrate. There are 5 getaway vehicles to unlock, ranging from a simple bicycle to a huge RV. ![]() The current levels are focused around low-level burglary, and include suburban houses and stores, as well as a mall. “The current game features 4 levels with randomized rooms, residents, and entry points. What is the current state of the Early Access version? I plan to expand upon each of these areas during Early Access, adding more challenging levels and higher-tech gear items and getaway vehicles to help players tackle them.” “The initial Early Access release features a limited set of levels, gear, and getaway vehicles. How is the full version planned to differ from the Early Access version? “I expect the Early Access period to last anywhere from 6 months to a year, but if there is significant interest in the game, the scope may be expanded further and the Early Access period would be extended to accommodate this.” The regular open playtests I have been running have already helped to shape the direction of the game, and a permanent Early Access period is a great way to continue to allow players to give their feedback and ideas before the game is in a complete state.”Īpproximately how long will this game be in Early Access? “Early Access will allow an even greater level of player involvement in the development of the Break-In. ![]()
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